The VEX Robotics Competition, presented by the Robotics Education & Competition Foundation, is the largest and fastest growing middle school and high school robotics program globally with more than 20,000 teams from 50 countries playing in over 1,700 competitions worldwide. Each year, an exciting engineering challenge is presented in the form of a game. Students, with guidance from their teachers and mentors, build innovative robots and compete year-round.

In addition to learning valuable engineering skills, students gain life skills such as teamwork, perseverance, communication, collaboration, project management, and critical thinking. The VEX Robotics Competition prepares students to become future innovators with 95% of participants reporting an increased interest in STEM subject areas and pursuing STEM-related careers.

VEX Robotics Competition (VRC)
  • Age:
    • Middle School: Grades 7-8
    • High School: Grades 9-12
  • Team Size:​ 4-10 young minds + coach
  • Hardware: VEX V5 / VEX EDR
  • Programming Skills:
    • Scratch
    • C/C++
  • Characteristics: ​
    • Remote Control + Autonomous

Age: 12-18 years old

VEX Robotics Competition 2021-2022

TIPPING POINT

The Game:

VEX Robotics Competition Tipping Point is played on a 12’x12’ square field configured as seen above. Two (2) Alliances – one (1) “red” and one (1) “blue” – composed of two (2) Teams each, compete in matches consisting of a fifteen (15) second Autonomous Period, followed by a one minute and forty-five second (1:45) Driver Controlled Period.

The object of the game is to attain a higher score than the opposing Alliance by Scoring Rings, moving Mobile Goals to Alliance Zones, and by Elevating on Platforms at the end of a Match.

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